soft¶
A collection of soft objects.
Every soft object has a value that changes every time it is retrieved
according to defined chance profiles. This value can be retrieved
with the SoftObject ‘s get() method.
>>> blurry_float = SoftFloat([(-1, 2), (3, 5)])
>>> blurry_float.get()
1.925674784815838
>>> blurry_float.get()
1.120389067727415
>>> blurry_float.get()
1.30418962132812
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class
blur.soft.SoftObject¶ An abstract base class for
SoftObject‘s.Direct instances of
SoftObjectshould not be created; instead, the appropriate subclass should be used.Every SoftObject represents a stochastic blurry object whose value is determined with the
get()method.This is an abstract method and should not be called. Subclasses of
SoftObjectmust override and implement this.Direct instances of
SoftObjectshould not be created; instead, the appropriate subclass should be used.-
get()¶ Retrieve a value of this
SoftObject.This is an abstract method and should not be called. Subclasses of
SoftObjectmust override and implement this.
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class
blur.soft.SoftOptions(options)¶ One of many objects with corresponding weights.
Parameters: options (list) – a list of options where each option is a tupleof form(Any, float)corresponding to(outcome, weight). Outcome values may be of any type. Weights0or less will have no chance to be retrieved byget()Example
>>> options = SoftOptions([('option one', 2), ... ('option two', 5), ... ('option three', 8)]) >>> options.get() 'option three'
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classmethod
with_uniform_weights(options, weight=1)¶ Initialize from a list of options, assigning uniform weights.
Parameters: - options (list) – The list of options of any type this object
can return with the
get()method. - weight (float or int) – The weight to be assigned to every option. Regardless of what this is, the probability of each option will be the same. In almost all cases this can be ignored. The only case for explicitly setting this is if you need to modify the weights after creation with specific requirements.
Returns: SoftOptions – A newly constructed instance
Example
>>> blurry_object = SoftOptions.with_uniform_weights( ... ['option one', 'option two', 'option three']) >>> blurry_object.options [('option one', 1), ('option two', 1), ('option three', 1)]
- options (list) – The list of options of any type this object
can return with the
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classmethod
with_random_weights(options)¶ Initialize from a list of options with random weights.
The weights assigned to each object are uniformally random integers between
1andlen(options)Parameters: options (list) – The list of options of any type this object can return with the get()method.Returns: SoftOptions – A newly constructed instance
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options¶ list – a list of options where each option is a
tupleof form(Any, float or int)corresponding to(outcome, weight). Outcome values may be of any type. Weights0or less will have no chance to be retrieved byget()
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get()¶ Get one of the options within the probability space of the object.
Returns: Any – An item from self.options.
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classmethod
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class
blur.soft.SoftBool(prob_true)¶ A stochastic
booldefined by a probability to beTrue.Parameters: prob_true (float) – The probability that get()returnsTruewhereprob_true <= 0is alwaysFalseandprob_true >= 1is alwaysTrue.-
prob_true¶ float or int – The probability that
get()returnsTruewhereprob_true <= 0is alwaysFalseandprob_true >= 1is alwaysTrue.
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get()¶ Get either
TrueorFalsedepending onself.prob_true.Returns: bool – TrueorFalsedepending onself.prob_true.
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class
blur.soft.SoftFloat(weights)¶ A stochastic float value defined by a list of weights.
Parameters: weights (list) – the list of weights where each weight is a tuple of form (int or float, int or float)corresponding to(outcome, strength). These weights represent the stochastic value of this SoftFloat.-
classmethod
bounded_uniform(lowest, highest, weight_interval=None)¶ Initialize with a uniform distribution between two values.
If no
weight_intervalis passed, this weight distribution will just consist of[(lowest, 1), (highest, 1)]. If specified, weights (still with uniform weight distribution) will be added everyweight_interval. Use this if you intend to modify the weights in any complex way after initialization.Parameters: - lowest (float or int) –
- highest (float or int) –
- weight_interval (int) –
Returns: SoftFloat – A newly constructed instance.
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weights¶ list – the list of weights where each weight is a tuple of form
(int or float, int or float)corresponding to(outcome, strength). These weights represent the stochastic value of this SoftFloat.
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get()¶ Get a
floatvalue in the probability space of the object.Returns: float – A value between the lowest and highest outcomes in self.weights
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classmethod
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class
blur.soft.SoftInt(weights)¶ A stochastic
intvalue defined by a list of weights.Has the exact same functionality as
SoftFloat, except thatget()returnsintvaluesParameters: weights (list) – the list of weights where each weight is a tuple of form (int or float, int or float)corresponding to(outcome, strength). These weights represent the stochastic value of this SoftFloat.-
get()¶ Get an
intvalue in the probability space of the object.Returns: int
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bounded_uniform(lowest, highest, weight_interval=None)¶ Initialize with a uniform distribution between two values.
If no
weight_intervalis passed, this weight distribution will just consist of[(lowest, 1), (highest, 1)]. If specified, weights (still with uniform weight distribution) will be added everyweight_interval. Use this if you intend to modify the weights in any complex way after initialization.Parameters: - lowest (float or int) –
- highest (float or int) –
- weight_interval (int) –
Returns: SoftFloat – A newly constructed instance.
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weights¶ list – the list of weights where each weight is a tuple of form
(int or float, int or float)corresponding to(outcome, strength). These weights represent the stochastic value of this SoftFloat.
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class
blur.soft.SoftColor(red, green, blue)¶ An RGB color whose individual channels can be
SoftIntobjects.SoftColor.get()returns an(r, g, b)tuple o integers. To get a hexadecimal color value, useget_as_hex().>>> color = SoftColor(234, # static red ... 124, # static green ... SoftInt([(0, 10), (40, 20)])) # soft blue >>> rgb = color.get() >>> rgb (234, 124, 32) # Conveniently convert the value to hex >>> SoftColor.rgb_to_hex(rgb) '#EA7C20' # Generate a new value directly as hex >>> some_soft_color.get_as_hex() '#EA7C20'
Parameters: - red (int or SoftInt or tuple(args for SoftInt) –
- green (int or SoftInt or tuple(args for SoftInt) –
- blue (int or SoftInt or tuple(args for SoftInt) –
Raises: TypeError– if invalid types are passed in argsNotes
When initializing the soft color channels using the convenience option to pass a tuple of args for for
SoftInt.__init__(), keep in mind that when creating 1-length tuples in Python you need to add a comma after the first element, or Python will ignore the parentheses.color = SoftColor(([(0, 1), (255, 10)],), ([(0, 1), (255, 10)],), ([(0, 1), (255, 10)],))
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red¶ SoftInt or int – The red channel of the RGB color
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green¶ SoftInt or int – The green channel of the RGB color
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blue¶ SoftInt or int – The blue channel of the RGB color
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classmethod
rgb_to_hex(color)¶ Convert an
(r, g, b)color tuple to a hexadecimal string.Alphabetical characters in the output will be capitalized.
Parameters: color (tuple) – An rgb color tuple of form: (int, int, int) Returns: string
Example
>>> SoftColor.rgb_to_hex((0, 0, 0)) '#000000' >>> SoftColor.rgb_to_hex((255, 255, 255)) '#FFFFFF'
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get()¶ Get an rgb color tuple according to the probability distribution.
Returns: tuple (int, int, int) – A (red, green, blue)tuple.Example
>>> color = SoftColor(([(0, 1), (255, 10)],), ... ([(0, 1), (255, 10)],), ... ([(0, 1), (255, 10)],)) >>> color.get() (234, 201, 243)
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get_as_hex()¶ Get a hexademical color according to the probability distribution.
Equivalent to
SoftColor.rgb_to_hex(self.get())Returns: str – A hexademical color string Example
>>> color = SoftColor(([(0, 1), (255, 10)],), ... ([(0, 1), (255, 10)],), ... ([(0, 1), (255, 10)],)) >>> color.get_as_hex() '#C8EABB'